0.30 Patch Notes


New Payday System

  • Added dedicated payday.json event pool.
  • Payday events now occur only on Workday 5 (Friday morning).
  • Removed payday dialogue from the regular morning event pool.
  • Expanded payday event variety to reduce repetition.

Job Balance

  • Rebalanced hourly wages across all promotion levels to better fit the game's late-80s/early-90s economy.
  • Lower starting wages with gradual increases throughout the career ladder.

Payroll System Overhaul

  • Replaced the flat 40-hour paycheck with a true prorated payroll system.
  • Players now earn 8 hours per completed workday at the wage they held that day.
  • Promotions no longer retroactively increase pay for days already worked.
  • Friday's scheduled hours are automatically included before payroll is issued.
  • Duplicate payroll exploits from save/loading are prevented.

Weekly Payroll Reporting

  • Weekly report now displays a full payroll breakdown.
  • Shows hours worked at each hourly rate.
  • Displays subtotals for each pay rate.
  • Shows final paycheck total.
  • Weekly report is informational only—it never pays twice.

Save System

  • Added weekly payroll ledger.
  • Added workday payroll tracking.
  • Added paycheck breakdown history.
  • Older saves automatically migrate to the new payroll system.

Internal Improvements

  • Payroll ledger automatically consolidates identical hourly rates.
  • Payroll ledger resets cleanly at the start of each new week.
  • Additional validation and duplicate protection added around payday processing.

Files

DebtQuest_030.zip 18 MB
9 days ago

Get DebtQuest

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